2D Shooter Assignment.

Changes:

  • Added Lives text
  • Added health to player 3/3 and the UI text accompanying it
  • Each level has a distinct mission
    • Level 1: Defeat all enemies (Default behavior)
    • Level 2: Collect coins (Added coins and coin spawner and coin collection logic)
    • Level 3: Survive (without losing all lives) for 1 minute (Added time based level win logic)
  • For each level's distinct mission, there is a "goal" UI label at top right corner of the screen as well.
  • Added info about levels in Instructions in Main Menu as well
  • Slowed down player's firing rate a little for added difficulty
  • After beating level 3, the game now congratulates the player.

Created by M.Y.

Download

Download
macos.zip 43 MB

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